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Prompt template for a 15s HyperFrames motion-graphics launch video made with Opus with Claude Opus

Originally posted by @ik_builds on X · posted Sep 26, 2026 · curated by MotionHunt, updated Oct 16, 2026

Prompt template for a 15s HyperFrames motion-graphics launch video made with Opus
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In short

A 15-second motion-graphics launch film with no voiceover and no footage, made from one prompt that the author says one-shots it. The author says they asked Opus 5.5 (medium) to build it in HyperFrames and GSAP, with a paper-light style, kinetic type, and music-synced hits. The product name and final render are not shown in the text.

Prompt

From the author's post
Create a 15s motion-graphics film explaining {{PRODUCT}}. HyperFrames + GSAP, no voiceover, no footage.
Style: paper-light canvas, marker notes that draw on, real physics, huge kinetic type,
hard light/dark switches, a new idea every 1.5–2 s, a sound on every hit.

COPY: read {{POSITIONING_DOCS}} first. {{ONE_LINER}} For {{AUDIENCE}}. {{WHAT_IT_DOES}}
Name what the product learns, never the abstraction.

RULES
- No chrome (scrubber, timecode, fps, headers). No animator jargon on screen
  ("squash", "stagger", "easing"...). Every word speaks to the buyer.
- No invented results: no %, multipliers, customer names or figures.
- Never use: {{BANNED_WORDS}}.
- Logo: real mark {{LOGO_FILE}} + "{{PRODUCT}}" in {{WORDMARK_FONT}}; never a boxed logo file.

CRAFT
- Colours {{COLOR_CANVAS}} / {{COLOR_INK}} / {{COLOR_ACCENT_1}} / {{COLOR_ACCENT_2}}; notes in the
  accents; dark mode = charcoal matching the palette.
- Fonts {{BRAND_FONTS}}; Anton for kinetic type; Caveat handwriting via stroke-dashoffset.
- Real easing, squash/stretch, stagger, overlap, onion skin, smear, follow-through. Check the
  HyperFrames registry first. Set every from-state at t=0 (seek-safe); never cover an exit.
  One primary move per transition; no generic push/slide/rotate-swing.
- Music in sections: drums drop on the dark switch and while the ball is airborne, slam back
  on the type and the logo. SFX: pops, pen scribbles, whooshes, logo sub-hit. CC0 or generated
  only; log sources. Master -14 LUFS, -2 dBTP, re-measured after AAC encode.

How it was made

The author says they asked Opus 5.5 (medium) to create the video from a single prompt, which specifies HyperFrames and GSAP as the build tools. The prompt also calls for music and sound effects from CC0 or generated sources, with sources logged, and a loudness master of -14 LUFS and -2 dBTP. The author did not confirm how these audio targets were met, and did not share timing or cost details.

Effort
One-shot generation with Opus 5.5 at medium effort, per the author

Shot breakdown

  1. 0:00-0:15Full film as specified by the prompt: a 15s motion-graphics explainer on a paper-light canvas, with marker notes that draw on and a new idea every 1.5-2 s. Hard light/dark switches separate sections.
  2. Not statedDark-mode sections in charcoal matching the palette, where drums drop on the switch and while the ball is airborne.
  3. Not statedHuge Anton kinetic type and Caveat handwriting drawn via stroke-dashoffset, with drums slamming back on the type.
  4. Not statedLogo beat: the real mark plus the product wordmark in the brand font, with a logo sub-hit sound. Placement in the timeline is not stated.

Breakdown written by AI from the prompt and post, reviewed by MotionHunt.

Why it works

  • The prompt sets pacing with a new idea every 1.5-2 s, which keeps a 15-second runtime moving through many beats.
  • Hard light/dark switches are tied to music drops, so audio and visual changes reinforce each other.
  • Handwritten marker notes drawn on with stroke-dashoffset contrast with huge Anton type, mixing hand-made and bold display styles.
  • Copy rules (no on-screen chrome, no animator jargon, no invented figures or customer names) keep every word speaking to the buyer.

Remix it for your product

Create a 15s motion-graphics film explaining [PRODUCT]. HyperFrames + GSAP, no voiceover, no footage. Style: paper-light canvas, marker notes that draw on, real physics, huge kinetic type, hard light/dark switches, a new idea every 1.5-2 s, a sound on every hit. COPY: read the brand's positioning docs first. State the one-liner for the target audience, then explain [FEATURES]. Name what the product learns, never the abstraction. RULES: No chrome (scrubber, timecode, fps, headers). No animator jargon on screen (squash, stagger, easing). Every word speaks to the buyer. No invented results: no percentages, multipliers, customer names or figures. Avoid any banned words listed by the brand. Logo: the real mark file plus the product name in the brand wordmark font; never a boxed logo file. CRAFT: Use the brand's canvas, ink, and two accent colours; notes in the accents; dark mode is charcoal matching the palette. Use the brand fonts; Anton for kinetic type; a handwriting font drawn via stroke-dashoffset. Use real easing, squash/stretch, stagger, overlap, onion skin, smear, and follow-through. Check the HyperFrames registry first. Set every from-state at t=0 (seek-safe); never cover an exit. One primary move per transition; no generic push, slide, or rotate-swing. MUSIC: In sections, drums drop on the dark switch and while the ball is airborne, and slam back on the type and the logo. SFX: pops, pen scribbles, whooshes, logo sub-hit. Use CC0 or generated audio only and log sources. Master at -14 LUFS, -2 dBTP, re-measured after AAC encode.

Fill in your product, set the direction and add your logo. Copy the brief or download a ZIP for Claude Code.

Customize this prompt

FAQ

What tool made this launch video?

This video was made with Claude Opus and HyperFrames.

Can I see the prompt behind this video?

Yes. The full prompt is shown on this page (from the author's post). Credit the original creator if you reuse it.

What kind of product is this video for?

It is a launch video for a other product.

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