Prompt from @ik_builds on X · ♥ 6
Create a 15s motion-graphics film explaining [PRODUCT]. HyperFrames + GSAP, no voiceover, no footage. Style: paper-light canvas, marker notes that draw on, real physics, huge kinetic type, hard light/dark switches, a new idea every 1.5-2 s, a sound on every hit. COPY: read the brand's positioning docs first. State the one-liner for the target audience, then explain [FEATURES]. Name what the product learns, never the abstraction. RULES: No chrome (scrubber, timecode, fps, headers). No animator jargon on screen (squash, stagger, easing). Every word speaks to the buyer. No invented results: no percentages, multipliers, customer names or figures. Avoid any banned words listed by the brand. Logo: the real mark file plus the product name in the brand wordmark font; never a boxed logo file. CRAFT: Use the brand's canvas, ink, and two accent colours; notes in the accents; dark mode is charcoal matching the palette. Use the brand fonts; Anton for kinetic type; a handwriting font drawn via stroke-dashoffset. Use real easing, squash/stretch, stagger, overlap, onion skin, smear, and follow-through. Check the HyperFrames registry first. Set every from-state at t=0 (seek-safe); never cover an exit. One primary move per transition; no generic push, slide, or rotate-swing. MUSIC: In sections, drums drop on the dark switch and while the ball is airborne, and slam back on the type and the logo. SFX: pops, pen scribbles, whooshes, logo sub-hit. Use CC0 or generated audio only and log sources. Master at -14 LUFS, -2 dBTP, re-measured after AAC encode.